It’s Strategic
Plan time again at our school. To kick it off, someone came to show a
presentation that included images of the “cutting edge” classrooms of the
future. What I saw was bad architecture, kids spread out privately engaged in
their devices, not connected to each other, not looking with wide eyes at a
living, breathing teacher telling a story or reciting a poem or singing a song
or demonstrating a scientific principle or modeling the technique of a
basketball move or yoga pose. I didn’t see kids on the buses with chickens
looking out the window at breathtaking natural scenery or people working in the
fields. Instead, they were on the virtual bus looking at the window at a Mars
Space Station or locked inside some Virtual Reality machine.
I guess people’s
vision of the future hasn’t changed much from the Jetson cartoons of my
childhood. But it never looked very attractive to me, all those cold, smooth,
slick machines and not a tree in sight. My futuristic vision is not that much
different from my own childhood past, where most of my interactions took place
in the park near my house or cozied up inside my house with a few analog
machines, some toys, lots of books and things like rope to figure out a system
to open the downstairs kitchen door from my upstairs bedroom.
We all agree our
machines are here to stay—at least until the electricity runs out. Yet
everything I know about the needs of the developing child—and I daresay all my
years of teaching, parenting, grandparenting, reading and writing had helped me
know quite a bit—affirms my intuition that engagement with the
three-dimensional living breathing sensual world produces happy, healthy
children who can grow to be happy, healthy and intelligent adults. Who may or
may not end up working in the field of IT. But first, they need to play in dirt
and plant seeds in dirt, swing from trees and hug trees and climb trees, lie on
their backs and look up at the cloud shapes in the sky, hold and pet and stroke
and play with animals, pick mint leaves and ripe tomatoes, play clapping games
with other kids and dance beneath the diamond sky with one hand waving fee. In
short, experience fully the unmediated world, the direct contact with things
that have texture and smell and taste and touch.
From the body,
the first media is then balls and pencils and paintbrushes and drumsticks and legos
and such. Things that respond to the touch and eloquence of the hand. Things
that require control and practice and craft. Hands that help build the brain.
Hands that take things apart and put them back together again, hands that build
structures, shape clay, coax sound from pianos, all of which require more
skill, connection and engagement than pushing buttons.
And then there’s
those abstract numbers and words stored on paper, books, blackboards,
whiteboards. When you’re reading a great book, does it make a difference if
it’s a Kindle or a thumbed-through paperback with a weight and heft and smell,
one you can mark passages with in pencil and carry with you anywhere?
Aesthetically, I believe it does. And in a well-lived aesthetic and artistic
and sensual life, these little differences start to add up. But that’s a small
battle to fight next to the Virtual Reality machine and the too-young addiction
of children to constantly flashing and changing at button-pushes screened
“realities.” I think this unthinking acceptance of more and more machines as
our necessary future is so narrow and unimaginative and so ultimately damaging
to the kind of education that gets born from these thoughts.
One of the
slides I saw sent chills down my spine: “Knowing is obsolete.” Not sure what it
meant, but it felt like the learning of and memorization of and thinking about
actual facts has been trumped my mere sensation. (And given the deliberate
disdain for facts in this election year, that verb is the correct one.)
And so I speak
on behalf of direct experience of the natural world and disciplined familiarity
with simple tools. An hour working in the garden has more to teach than the
same hour on a virtual reality tour. A xylophone is a brilliant technology for
children (and adults) that carries important and useful information. A living
teacher holding the class enthralled telling an old fairy tale is of more value
than the Artificial Intelligence version. And at the end of the matter, it’s
not a question of quantity of information, but the sense of immersion in a
world of wonder, of magic and mystery. Childhood is the time to store memories
like these and when strategic planning comes, it’s back we go to go forward to
the future.
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